Enable3dControls() - MFC30
Knut Erik Hollund -- knut-erik.hollund@visma.no
Monday, January 06, 1997
Environment: VC++ 2.0, Win 95
Hi
Using Enable3dControls() in the beginning of my application
(::InitInstance)
But the controls on my CFormViews doens't get the "3d look".
I'm I doing something fundamentally wrong ???
Example..:
CTest2App theApp;
////////////////////////////////////////////////////////////////////////
/////
// CTestApp initialization
BOOL CTestApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
Enable3dControls();
Nikos Konstas -- tapj5@sussex.ac.uk
Monday, January 06, 1997
----------
> From: Knut Erik Hollund
> To: 'MFC Listserver'
> Subject: Enable3dControls() - MFC30
> Date: Monday, January 06, 1997 2:29 PM
>
> Environment: VC++ 2.0, Win 95
>
> Hi
>
>
> Using Enable3dControls() in the beginning of my application
> (::InitInstance)
> But the controls on my CFormViews doens't get the "3d look".
> I'm I doing something fundamentally wrong ???
>
> Example..:
> CTest2App theApp;
>
> ////////////////////////////////////////////////////////////////////////
> /////
> // CTestApp initialization
>
> BOOL CTestApp::InitInstance()
> {
> // Standard initialization
> // If you are not using these features and wish to reduce the size
> // of your final executable, you should remove from the following
> // the specific initialization routines you do not need.
>
> Enable3dControls();
Change '/subsystem:windows' to '/subsystem:windows,4.0' under the
Link tab in your project settings. If you want the new style toolbar
buttons simply add AfxEnableWin40Compatibility() in
your C???App::InitInstance().
Nikos.
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