Enable3dControls() - MFC30
Knut Erik Hollund -- knut-erik.hollund@visma.no Monday, January 06, 1997 Environment: VC++ 2.0, Win 95 Hi Using Enable3dControls() in the beginning of my application (::InitInstance) But the controls on my CFormViews doens't get the "3d look". I'm I doing something fundamentally wrong ??? Example..: CTest2App theApp; //////////////////////////////////////////////////////////////////////// ///// // CTestApp initialization BOOL CTestApp::InitInstance() { // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. Enable3dControls();
Nikos Konstas -- tapj5@sussex.ac.uk Monday, January 06, 1997 ---------- > From: Knut Erik Hollund> To: 'MFC Listserver' > Subject: Enable3dControls() - MFC30 > Date: Monday, January 06, 1997 2:29 PM > > Environment: VC++ 2.0, Win 95 > > Hi > > > Using Enable3dControls() in the beginning of my application > (::InitInstance) > But the controls on my CFormViews doens't get the "3d look". > I'm I doing something fundamentally wrong ??? > > Example..: > CTest2App theApp; > > //////////////////////////////////////////////////////////////////////// > ///// > // CTestApp initialization > > BOOL CTestApp::InitInstance() > { > // Standard initialization > // If you are not using these features and wish to reduce the size > // of your final executable, you should remove from the following > // the specific initialization routines you do not need. > > Enable3dControls(); Change '/subsystem:windows' to '/subsystem:windows,4.0' under the Link tab in your project settings. If you want the new style toolbar buttons simply add AfxEnableWin40Compatibility() in your C???App::InitInstance(). Nikos.
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