Problem disabling CBitmapButtons ....
Gforce -- gforce@liquidaudio.com Friday, December 06, 1996 Environment : VC++ 4.2b, Win 95 I'm having problems disabling a CBitmapButton, In my FormView app, I have 2 controls the subclasses CDialogBar, both dialog bar templates have a button with the same name, both controls have a member variable of class CBitmapButton attached to the button (via AutoLoad ()), I'm trying to disable the button(s)at startup and enable them when certain conditions are met...I use a EnableWindow (FALSE)call and then check with IsWindowEnabled() to make sure it's disable, it works upon startup (I output result to trace window), but when my app starts up, the button is enabled.... Yes I do have the required bitmaps for the button (U,D,X). Any help would be greatly appreciated.. G
Mihir Dalal -- m_dalal@ECE.concordia.CA Monday, December 09, 1996 On Fri, 6 Dec 1996, Gforce wrote: > Environment : VC++ 4.2b, Win 95 > > I'm having problems disabling a CBitmapButton, > > In my FormView app, I have 2 controls the subclasses CDialogBar, > both > dialog bar templates have a button with the same name, both > controls > have a member variable of class CBitmapButton attached to the button > (via AutoLoad ()), I'm trying to disable the button(s)at startup and > enable them when certain conditions are met...I use a EnableWindow > (FALSE)call and then check with IsWindowEnabled() to make sure it's > disable, it works upon startup (I output result to trace window), but > when my app starts up, the button is enabled.... > > Yes I do have the required bitmaps for the button (U,D,X). > > Any help would be greatly appreciated.. > > G Try the following. I believe it should work. I have have been able to successfully disable and enable bitmap buttons at run time on my form view with the following technique: 1. Firstly, it seems you haven't written a ON_UPDATE_COMMAND_UI handler for those bitmap buttons. Infact, you need to (& must) write only one OnCommandUI handler for both the buttons since you mention they have the same ID. (Bear in mind, that ON_UPDATE_COMMAND_UI handlers can be written for buttons too, their use is not restricted to just menu items) 2. Declare a flag and set/reset it as and where you want to disable/enable those buttons. 3. In your OnCommandUI handler, first check for that flag whether it is set or reset. Depending on that, call EnableWindow(FALSE) or EnableWindow(TRUE). That should solve your problems. Mihir Dalal (University Researcher)
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