CAnimateCtrl PLAY and STOP members not functioning
pierardi@pumatech.com Tuesday, August 06, 1996 Environment: MSVC++ 4.1 Win95, NT 4.0 MFC Class: CAnimateCtrl I'm trying to run an AVI using the CAnimateCtrl object. The Play() member function has UINT parameters. Yet, the docs state that MFC allows values of -1 to denote playing the AVI from start to finish and then repeat. Casting to (int) and sending a -1 value in does not appear to work. Any ideas ? The Stop() member function does appear to work either. Is this dependent upon the Play() function to have been called first and not AUTOPLAY ? The only way I can get the AVI to play is to Create() the ctrl with the AUTOPLAY config flag and then Open() the AVI. Also, does anyone know where I can get the flying folders AVI used by MS in the file-copy dialog under Win95 ? ...or which component has it stored as a resource ? Peter Ierardi
ppbillc@srv2.sj.ablecom.net Friday, August 09, 1996 [Mini-digest: 2 responses] Casting to (int) and sending a -1 value in > does not appear to work. Any ideas ? don't cast to an int ffffffff is -1 B / \ * * \ _,-._/ -----From: "Gary Capps"They are in Shell32.dll in a resource group called "AVI". The "flying folders" are ID's 160 & 161. --- gc Norman, Oklahoma
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